I’m an illustrator and multi-disciplinary designer with an affinity for things analog. My work includes editorial design and illustrations, fine art publications, identities, type design, posters, and merchandise.

I plan on finishing Dark Souls: Remastered on Nintendo Switch sometime soon. I was that kid who played sports but also liked manga.

If you would like to work together: hello@ruizjeremy.com


CASA BRUJA

 

Logo, illustrations, label design for Casa Bruja- Orujo from Spain!

 
 

CHINATOWN BASKETBALL CLUB

 

Graphics for Chinatown Basketball Club, a community centered basketball club in Chinatown NYC bringing together sports, art, and community to asian immigrants and allies.


DIGEST MAG

 

Ongoing collaboration with DIGEST MAG. Role: Layout designer, illustrator

Art Direction: Miranda Hughes and Lucca Zeray

Words and photos: Anna Aesook Chae, Dante Pilkington, Marco Weibel, Alice Rocha Castanho, Suzi Schiffer Parrasch, Tyler Grigsby

 
 

GGALLERY APP

 

Virtual walkthrough app for GGallery. Logo and idendity, UX research, case study, audit, wireframes, lo-fi and hi-fi prototypes created. Completed while earning a professional certificate in UX/UI design through Google.

Tools: Figma, Xd, Photoshop


GEESEFEST

 

Character design for GEESEFEST 2024. Collaboration with WHEN studio.

Design direction: Phil Gibson

Animation: Blake Wyrick

early concepts


CAKE ZINE

 

Editorial illustration for Cake Zine volume 5: Candy Land to go alongside fan fiction piece Aphrodisiac by Puloma Ghosh

Art Direction: Noah Emrich

Words: Puloma Ghosh


PHAIDON

 

Limited edition silkscreen/photogravure, Line Painter by artist Dana Schutz. Produced for Phaidon in conjunction with the release of the artist’s Contemporary Artist Series book. Printed at Two Palms NY.


SHOW POSTER FOR TWO PALMS NY

 

Poster for Meditations on Corporeality presented by Two Palms NY at Soloway Gallery.


DRAWING


SCULPTURE